SYSTEMS
Advance survival and story in parallel.
Continue building, exploring, crafting, trading and surviving blood moons while chapter quests and role progression unfold.
This server is the final beta test. Test results may require a world wipe, specification changes, or an emergency stop.
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Two progression tracks
Trader work and materials support daily survival; chapter books and dedicated quests advance the story. Neither track replaces the other.
- Store chapter items separately
- Check party progress before starting
- Record the situation when progress stops
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Six oaths
Oaths continue into specialist training rather than ending as a starting bonus. Parties can overlap or divide roles to match their size and style.
- Warrior, Hunter, Medicine, Craftsman, Merchant, Scholar
- Three stages each, eighteen total
- No oath is required to enter the main story
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Runs on the server
The mod runs on the official server. Players connect from the standard game and share the same chapter environment.
- No extra player installation
- Everyone plays in the same environment
- Solo setup will be explained if it becomes available